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Top Technologies

Google Font API
Font Scripts
Nginx
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Cache Tools
Google Tag Manager
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19 vialgames.com Last Updated: 2 weeks

Success 62% of passed verification steps
Warning 15% of total warning
Errors 23% of total errors, require fast action

Desktop

undefinedPerformanceundefined0%
undefinedBest Practicesundefined0%
undefinedSEOundefined0%

Mobile

undefinedPerformanceundefined0%
undefinedBest Practicesundefined0%
undefinedSEOundefined0%
Performance Desktop Score 79%
Best Practices Desktop Score 70%
SEO Desktop Score 92%
Performance Mobile Score 71%
Best Practices Mobile Score 71%
SEO Mobile Score 92%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Title Tag 27 Characters
VIALGAMES, GAME DEVELOPMENT
Meta Description 147 Characters
Vialgames will try to contibute to get a better world for everyone through games that can be used as an educational tools by teachers and ---ren.
Effective URL 21 Characters
https://vialgames.com
Excerpt Page content
Vialgames, game development HomeAboutServicesDevelopmentFree games Beware the easy path.Knowledge grows only through challenge.William Miles (Assassin's Creed)  Classic arcade game, a brick breaker Available on Steam : Kill kill kill zombi...
Keywords Cloud Density
game37 find24 differences23 free22 games17 pairs15 puzzles12 play10 pictures10 playing9
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
game 37
find 24
differences 23
free 22
games 17
pairs 15
puzzles 12
play 10
pictures 10
playing 9
Google Preview Your look like this in google search result
VIALGAMES, GAME DEVELOPMENT
https://vialgames.com
Vialgames will try to contibute to get a better world for everyone through games that can be used as an educational tools by teachers and ---ren.
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~37.85 KB
Code Size: ~30.36 KB
Text Size: ~7.5 KB Ratio: 19.80%

Social Data

Estimation Traffic and Earnings

8
Unique Visits
Daily
14
Pages Views
Daily
$0
Income
Daily
224
Unique Visits
Monthly
399
Pages Views
Monthly
$0
Income
Monthly
2,592
Unique Visits
Yearly
4,704
Pages Views
Yearly
$0
Income
Yearly

Desktop

Desktop Screenshot
Avoid non-composited animations 2 animated elements found
Animations which are not composited can be janky and increase CLS
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Improve image delivery Est savings of 2,325 KiB
Reducing the download time of images can improve the perceived load time of the page and LCP
Serve images in next-gen formats Est savings of 2,865 KiB
Image formats like WebP and AVIF often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Minimizes main-thread work 0.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 100 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoid chaining critical requests 4 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
First Contentful Paint 0.5 s
First Contentful Paint marks the time at which the first text or image is painted
Cumulative Layout Shift 0.404
Cumulative Layout Shift measures the movement of visible elements within the viewport
Avoid enormous network payloads Total size was 4,267 KiB
Large network payloads cost users real money and are highly correlated with long load times
Properly size images Est savings of 636 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Max Potential First Input Delay 40 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Reduce unused JavaScript Est savings of 20 KiB
Reduce unused JavaScript and defer loading scripts until they are required to decrease bytes consumed by network activity
Time to Interactive 1.0 s
Time to Interactive is the amount of time it takes for the page to become fully interactive
Avoid serving legacy JavaScript to modern browsers Est savings of 6 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. Consider modifying your JavaScript build process to not transpile [Baseline](https://web.dev/baseline) features, unless you know you must support legacy browsers
Efficiently encode images Est savings of 1,638 KiB
Optimized images load faster and consume less cellular data
Minify JavaScript Est savings of 14 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Initial server response time was short Root document took 110 ms
Keep the server response time for the main document short because all other requests depend on it
Avoid large layout shifts 2 layout shifts found
These are the largest layout shifts observed on the page. Each table item represents a single layout shift, and shows the element that shifted the most. Below each item are possible root causes that led to the layout shift. Some of these layout shifts may not be included in the CLS metric value due to [windowing](https://web.dev/articles/cls#what_is_cls)
Largest Contentful Paint 1.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Avoids an excessive DOM size 573 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Network Round Trip Times 10 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Largest Contentful Paint element 1,050 ms
This is the largest contentful element painted within the viewport
Use efficient cache lifetimes Est savings of 1,875 KiB
A long cache lifetime can speed up repeat visits to your page
Does not use HTTPS 1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being served over HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Serve static assets with an efficient cache policy 55 resources found
A long cache lifetime can speed up repeat visits to your page
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
JavaScript execution time 0.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Speed Index 1.1 s
Speed Index shows how quickly the contents of a page are visibly populated

Mobile

Mobile Screenshot
Serve static assets with an efficient cache policy 55 resources found
A long cache lifetime can speed up repeat visits to your page
Avoid large layout shifts 2 layout shifts found
These are the largest layout shifts observed on the page. Each table item represents a single layout shift, and shows the element that shifted the most. Below each item are possible root causes that led to the layout shift. Some of these layout shifts may not be included in the CLS metric value due to [windowing](https://web.dev/articles/cls#what_is_cls)
Avoid enormous network payloads Total size was 4,267 KiB
Large network payloads cost users real money and are highly correlated with long load times
Does not use HTTPS 1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being served over HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
First Contentful Paint 1.5 s
First Contentful Paint marks the time at which the first text or image is painted
Cumulative Layout Shift 0.141
Cumulative Layout Shift measures the movement of visible elements within the viewport
Minimizes main-thread work 0.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Efficiently encode images Est savings of 1,638 KiB
Optimized images load faster and consume less cellular data
Speed Index 3.0 s
Speed Index shows how quickly the contents of a page are visibly populated
Largest Contentful Paint element 6,110 ms
This is the largest contentful element painted within the viewport
Server Backend Latencies 110 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Reduce unused JavaScript Est savings of 20 KiB
Reduce unused JavaScript and defer loading scripts until they are required to decrease bytes consumed by network activity
Avoid serving legacy JavaScript to modern browsers Est savings of 6 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. Consider modifying your JavaScript build process to not transpile [Baseline](https://web.dev/baseline) features, unless you know you must support legacy browsers
JavaScript execution time 0.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Avoid non-composited animations 2 animated elements found
Animations which are not composited can be janky and increase CLS
Avoid chaining critical requests 4 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Initial server response time was short Root document took 110 ms
Keep the server response time for the main document short because all other requests depend on it
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Minify JavaScript Est savings of 14 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Network Round Trip Times 10 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoids an excessive DOM size 574 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Time to Interactive 6.1 s
Time to Interactive is the amount of time it takes for the page to become fully interactive
Max Potential First Input Delay 40 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Properly size images Est savings of 394 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Use efficient cache lifetimes Est savings of 1,875 KiB
A long cache lifetime can speed up repeat visits to your page
Serve images in next-gen formats Est savings of 2,865 KiB
Image formats like WebP and AVIF often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Largest Contentful Paint 6.1 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Improve image delivery Est savings of 2,123 KiB
Reducing the download time of images can improve the perceived load time of the page and LCP

Speed And Optimization Tips

Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. ‪‬‬By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Congratulations! Your title is optimized
Description Website
Congratulations! Your description is optimized
Robots.txt
Congratulations! Your site have a robots.txt file
Sitemap.xml
Congratulations! We've found a sitemap file for your website
SSL Secure
Congratulations! Your site have Support to HTTPS
Headings
Congratulations! You are using your H1 and H2 tags in your site
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Warning! Your site have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Warning! Domain Authority of your website is slow. It is good to have domain authority more than 25.
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Warning! Your site not have a favicon
Broken Links
Congratulations! You not have broken links View links

Alexa Rank

99,999,999

Global Rank

99,999,999

-
Traffic
Search

Domain Available

Domain (TDL) and Typo Status
vialgames.co Available
vialgames.us Available
vialgames.com Already Registered
vialgames.org Available
vialgames.net Available
valgames.com Available
fialgames.com Available
tialgames.com Available

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: nginx
Date: Thu, 12 Jun 2025 16:20:38 GMT
Content-Type: text/html
Connection: keep-alive
Vary: Accept-Encoding
X-Accel-Version: 0.01
Last-Modified: Thu, 22 May 2025 06:32:49 GMT
ETag: W/"9767-635b3a68886f9"
X-Powered-By: PleskLin
Allow: GET, POST, HEAD
Content-Encoding: gzip
DNS Records DNS Resource Records associated with a hostname
View DNS Records